We have played 0 A.D. for about four years now, and this past fall, we decided to play all the biome variants of each map. We finally finished!
Strategy
Our general strategy was build a wonder inside Iberian walls, and then the other player would launch attacks but also be able to mount a large response to protect the wonder. We still have not figured out how to dispatch with elephants efficiently – they can wipe us out quickly, especially if the enemies have 150 people. Cavalry archers seem to do a decent job, as do British dogs, but it’s never fast enough. Naturally, when we play as elephant civilizations, the enemy crushes our elephants immediately. Furthermore, the AI swordsman decimate us, even when our infantry and cavalry units are fully upgraded.
We’re still not good enough to go against three AI enemies without a third player, so when we didn’t have a third human, we had a random behavior, random civilization AI as a sacrificial lamb. Sometimes, it worked and they were attacked early instead of us, but not always. We usually were an Iberian+Roman human team.
Setup
- Wife: 2012 Macbook Pro is the host, shares WiFi over ethernet
- Me: 2016 Thinkpad T460 running Ubuntu, plugged into MBP
- Stepson: Steam box running Windows 10, connected over WiFi or ethernet to router
Game Settings
- 3 AI enemies on random behavior and very hard
- Large map
- Wonder Victory (60 min)
- Teams Locked
- Conquest
- No treasures
- Unexplored
- Unrevealed
- Pop 100
- Very high resources
- Disable spies
- Insane 2x
Top maps
- Lion’s Den
- Persian Highlands
- Sahel Watering Holes
- Snowflake Searocks
Worst maps
- Lake (too much lag)
- Wild Lake (so hard to move and to build)
Statistics
Victory | Count |
---|---|
Win: Wonder | 50 |
Win: Survival | 1 |
Win: Conquest | 110 |
Skip | 2 |
Quit | 21 |
Lost | 13 |
Total | 197 |
Game Notes
We live in the Northwest, so there are a lot of long rainy days, i.e., 0 A.D. killing days.
Date | Map | # human | # AI Allies | # AI Enemies | Wood | Metal | Stone | Meat | Fish | Would play again? | Win? | Iberian walls? | AI Ally Play |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
<2019-09-11 Wed> | African Plains | 3 | 0 | 3 | H | M | M | H | L | Y / hard | Wonder, almost destroyed all | Y | N/A |
<2019-09-12 Thu> | Alpine Lakes | 2 | 1 | 3 | H | M | H | L | L | Y / easy | Conquest | Y | Strong |
<2019-09-12 Thu> | Alpine Valley | 2 | 1 | 3 | M | H | H | H | Y / hard | Wonder, almost killed | Y | Meh | |
<2019-09-14 Sat> | Ambush | 3 | 0 | 3 | H | M | L | M | Y / medium | Wonder, almost killed | Y | N/A | |
<2019-11-19 Tue> | Ambush - Alpine | 2 | 1 | 3 | H | H | M | L | Y / medium | Wonder, needed more time to kill | Y | Medium | |
<2019-11-20 Wed> | Ambush - Autumn | 2 | 1 | 3 | H | H | H | L | N / not as good as alpine | Wonder, no chance of getting conquest | Y | Weak | |
<2019-11-20 Wed> | Ambush - Desert | 2 | 1 | 3 | H | L | L | N / better than autumn | Wonder | Y | Weak | ||
<2019-11-23 Sat> | Ambush - Mediterranean | 2 | 1 | 3 | H | M | M | L | Y / fun | Conquest | Y | Medium | |
<2019-11-23 Sat> | Ambush - Savanna | 2 | 1 | 3 | M | M | M | L | Y / not as good as medit | Wonder, needed more time for conquest | N | Medium | |
<2019-11-23 Sat> | Ambush - Snowy | 2 | 1 | 3 | H | M | M | L | Y / fun | Conquest | N | Weak | |
<2019-11-24 Sun> | Ambush - Temperate | 2 | 1 | 3 | H | M | M | L | Y / fun, narrow corridors for fighting | Conquest | N | Weak | |
<2019-11-25 Mon> | Ambush - Tropic | 2 | 1 | 3 | H | H | H | L | Y / very fun, easy conquest | Conquest | Y | Weak | |
<2019-09-15 Sun> | Anatolian Plateau | 2 | 1 | 3 | L | H | L | 2L | Y / easy | Conquest | Y | Meh | |
<2019-09-15 Sun> | Arctic Summer | 2 | 1 | 3 | M | M | M | L | L | Y / medium | Wonder, almost killed | Y | SUCKED |
<2019-09-15 Sun> | Ardennes Forest | 3 | 0 | 3 | H | L | L | L | Y / very hard | Wonder (backup), almost died | Y | N/A | |
<2019-09-16 Mon> | Atlas Mountains | 3 | 0 | 3 | H | H | H | L | N / very hard, basically open | Wonder, probably needed 20 min to kill all | Y | N/A | |
<2019-09-16 Mon> | Belgian Uplands | 3 | 0 | 3 | H | VL | VL | VH | N / fake resources, sucks | LOST | N | N/A | |
<2019-09-16 Mon> | Botswanan Haven | 3 | 0 | 3 | M | M | M | H | N / too much lag | QUIT too much lag | Y | N/A | |
<2019-09-16 Mon> | Caledonian Meadows | 3 | 0 | 3 | M | M | M | M | N / too much lag | QUIT too much lag | Y | N/A | |
<2019-09-16 Mon> | Cantabarian Highlands | 3 | 0 | 3 | H | H | H | H | L | Y / easy and fun | Wonder, probably needed 10 min to kill all | Y | N/A |
<2019-09-20 Fri> | Canyon | 2 | 1 | 3 | H | L | M | L | Y / easy and fun | Conquest | Y | Meh | |
<2019-11-25 Mon> | Canyon - Alpine | 2 | 1 | 3 | H | M | M | L | Y / nice conquest | Conquest | Y | Good | |
<2019-11-25 Mon> | Canyon - Autumn | 2 | 1 | 3 | H | H | H | L | Y / fun conquest | Conquest | Y | Weak | |
<2019-11-30 Sat> | Canyon - Desert | 2 | 1 | 3 | H | H | H | L | Y / fun easy conquest | Conquest, singlehanded | Y | SUCKED, almost died | |
<2019-11-30 Sat> | Canyon - Mediterranean | 2 | 1 | 3 | H | M | M | L | N / not as fun, was placed in middle so further to attack therefore harder | Conquest | Y | SUCKED, had to defend constantly | |
<2019-12-02 Mon> | Canyon - Savanna | 2 | 1 | 3 | L | H | H | L | Y / trivial | Conquest | Y | SUCKED, did nothing | |
<2019-12-02 Mon> | Canyon - Snowy | 2 | 1 | 3 | H | H | H | L | Y / depends on location for difficulty | Conquest | Y | Weak | |
<2019-12-02 Mon> | Canyon - Temperate | 2 | 1 | 3 | H | H | H | H | Y / pretty easy | Conquest | Y | Weak | |
<2019-12-02 Mon> | Canyon - Tropic | 2 | 1 | 3 | H | L | L | L | N / lagged, two elephant bad guys + british | Wonder | Y | Weak, lost civ center | |
<2019-09-21 Sat> | Continent | 2 | 1 | 3 | H | H | H | L | M | Y / hard until you conquer one | Conquest | Y | Poor |
<2019-12-07 Sat> | Continent - Alpine | 2 | 1 | 3 | H | M | H | L | M | Y / can be hard until you start conquering the map | Conquest | Y | Strong! |
<2019-12-07 Sat> | Continent - Autumn | 2 | 1 | 3 | H | H | H | L | M | N / alpine more fun | Conquest | Y | Good |
<2019-12-07 Sat> | Continent - Desert | 2 | 1 | 3 | H | H | H | L | M | Y / very easy conquest if you start early | Conquest | Y | OK |
<2019-12-07 Sat> | Continent - Mediterranean | 2 | 1 | 3 | H | H | H | L | M | Y equivalent to desert | Conquest | Y | OK |
<2019-12-07 Sat> | Continent - Savanna | 2 | 1 | 3 | H | H | H | L | M | Y / equivalent to desert | Conquest | Y | OK |
<2019-12-07 Sat> | Continent - Snowy | 2 | 1 | 3 | H | M | M | L | M | N / not as fun | Conquest | Y | OK |
<2019-12-07 Sat> | Continent - Temperate | 2 | 1 | 3 | H | M | M | L | M | Y / easy conquest | Conquest | Y | OK |
<2019-12-07 Sat> | Continent - Tropic | 2 | 1 | 3 | H | M | M | L | M | Y / ok conquest | Conquest | Y | OK |
<2019-09-21 Sat> | Corinthian Isthmus | 2 | 1 | 3 | H | H | H | L | L | Y / easy if you block the isthmus | Wonder, nowhere near conquest, should have infiltrated via boat | N | Poor |
<2019-09-21 Sat> | Deep Forest | 2 | 1 | 3 | H | H | M | L | Y / hard till you take out one | Conquest | Y | Poor | |
<2019-09-22 Sun> | Empire | 2 | 1 | 3 | M | H | H | M | Y / hard, dual civ | Wonder, probably needed 20 min to kill all | N | SUCKED | |
<2019-12-09 Mon> | Empire - Alpine | 2 | 1 | 3 | M | M | M | L | N / hard, annoying, sucks | LOST | N | SUCKED | |
<2019-12-11 Wed> | Empire - Autumn | 2 | 1 | 3 | H | H | H | M | Y / worked much better (less lag), no enemy siege weapons? | Conquest | N | Weak | |
<2019-12-12 Thu> | Empire - Desert | 2 | 1 | 3 | H | H | H | M | N / lost wonder, way overpowered by enemy siege at all towns | QUIT | N | Poor, absolutely useless | |
<2019-12-12 Thu> | Empire - Mediterranean | 2 | 1 | 3 | M | M | M | L | N / lost my wonder, but overall better game than desert | Wonder | N | Mediocre | |
<2019-12-16 Mon> | Empire - Savanna | 2 | 1 | 3 | M | M | M | L | N / better than last | Wonder | N | Weak | |
<2019-12-18 Wed> | Empire - Snowy | 2 | 1 | 3 | M | M | M | L | N / about the same as savanna, not very fun | Wonder | N | Poor | |
<2019-12-18 Wed> | Empire - Temperate | 2 | 1 | 3 | H | H | H | L | Y / pretty good | Conquest | N | OK | |
<2019-12-18 Wed> | Empire - Tropic | 2 | 1 | 3 | H | H | H | L | Y / pretty good challenge | Conquest | N | Good | |
<2019-09-22 Sun> | Extinct Volcano | 2 | 1 | 3 | H | M | M | L | N / stupid, floods eventually | Survival, just build a boat | N | Poor | |
<2019-09-22 Sun> | Fields of Meroe | 2 | 1 | 3 | H | M | M | M | N / very hard | Wonder, barely | N | Poor | |
<2019-12-19 Thu> | Fields of Meroe - Dry | 2 | 1 | 3 | H | M | H | M | Y / pretty fun | Conquest | Y | OK | |
<2019-12-19 Thu> | Fields of Meroe - Rainy | 2 | 1 | 3 | H | M | M | M | N / sucked, too many elephants | Wonder via Orange | Y | Good, but only defensive | |
<2019-09-23 Mon> | Flood | 2 | 1 | 3 | N / too much lag | QUIT too much lag, unplayable | N | N/A | |||||
<2019-09-23 Mon> | Fortress | 2 | 1 | 3 | H | L | L | L | Y / hard, heavy wood, central metal | LOST | Y | SUCKED | |
<2019-09-23 Mon> | Frontier - sand | 2 | 1 | 3 | - | - | - | - | - | N / disconnect immediately | QUIT disconnect first time. wouldn’t load second time | N | N/A |
<2019-09-23 Mon> | Frontier - winter | 2 | 1 | 3 | H | H | H | H | Y / fun | Conquest | Y | Strong | |
<2019-12-20 Fri> | Frontier - Alpine | 2 | 1 | 3 | H | H | M | M | Y / fun | Conquest | Y | Poor | |
<2019-12-20 Fri> | Frontier - Autumn | 2 | 1 | 3 | H | H | M | L | Y / fun | Conquest | Y | Poor | |
<2019-12-20 Fri> | Frontier - Desert | 2 | 1 | 3 | M | M | M | L | N / sucked. was squished for starting civ | LOST | N | DIED | |
<2019-12-20 Fri> | Frontier - Mediterranean | 2 | 1 | 3 | M | M | M | L | N / sucked. got destroyed | QUIT | N | Useless | |
<2019-12-31 Tue> | Frontier - Savanna | 2 | 1 | 3 | H | M | M | L | N / mediocre | Conquest | N | Useless | |
<2019-12-31 Tue> | Frontier - Snowy | 2 | 1 | 3 | H | M | M | L | N / okay, destroyed them | Conquest | Y | Useless | |
<2020-01-01 Wed> | Frontier - Temperate | 2 | 1 | 3 | M | M | M | L | N / sucked, ambushed by 11 elephants because AI antagonized them | QUIT | N | JERKS | |
<2020-01-01 Wed> | Frontier - Tropic | 2 | 1 | 3 | M | M | M | L | Y / was actually fun because we could block a canyon | Conquest | N | Weak | |
<2019-09-23 Mon> | Gear | 2 | 1 | 3 | - | - | - | - | - | N / disconnect immediately for Player 2 | QUIT | N | N/A |
<2019-09-23 Mon> | Gear | 2 | 1 | 3 | H | H | M | H | L | Y / fun, worked the second time with halt freeze every 10 s | Conquest | N | OK |
<2020-01-03 Fri> | Gear - Alpine | 2 | 1 | 3 | H | H | H | L | L | Y / fun | Conquest | N | Sucked, lost civ center and died in town phase |
<2020-01-04 Sat> | Gear - Autumn | 2 | 1 | 3 | H | H | M | L | L | Y / fun | Conquest | N | Weak |
<2020-01-04 Sat> | Gear - Desert | 2 | 1 | 3 | M | M | M | L | L | N / died, overpowered by 8 (!) elephants | LOST | N | Weak |
<2020-01-04 Sat> | Gear - Mediterranean | 2 | 1 | 3 | M | M | M | L | L | N / died, overpowered by more elephants | LOST | N | Weak, useless |
<2020-01-04 Sat> | Gear - Savanna | 2 | 1 | 3 | M | M | M | L | L | N / won, but trees kinda sucked. early attacking elephant people helped | Conquest | N | Weak |
<2020-01-04 Sat> | Gear - Snowy | 2 | 1 | 3 | M | M | M | L | L | Y / won, no real elephants | Conquest | N | Weak |
<2020-01-05 Sun> | Gear - Temperate | 2 | 1 | 3 | M | M | M | L | L | Y / won, attacked them early and no real elephants | Conquest | N | Weak |
<2020-01-05 Sun> | Gear - Tropic | 2 | 1 | 3 | M | M | M | L | L | Y / won, same, basically single player | Conquest | N | Weak, almost lost civ center |
<2019-09-26 Thu> | Guadalquivir River | 2 | 1 | 3 | H | M | M | L | Y / fun, kind of hard | Wonder, needed 2 more min to conquer | N | Strong at end | |
<2019-09-29 Sun> | Gulf of Bothnia - winter | 2 | 1 | 3 | H | L | L | L | M | Y / fun | Wonder, needed 2 more min to conquer | Y | Strong |
<2020-01-05 Sun> | Gulf of Bothnia - frozen | 2 | 1 | 3 | H | M | M | L | Y / fun | Conquest | Y | Weak | |
<2020-01-05 Sun> | Gulf of Bothnia - spring | 2 | 1 | 3 | H | M | H | L | Y / fun | Conquest | Y | Weak | |
<2019-09-30 Mon> | Harbor | 2 | 1 | 3 | H | H | M | M | M | Y / fun, basically same as last but with natural wall borders | Wonder, needed 2 more min to conquer | Y | Strong |
<2020-01-07 Tue> | Harbor - alpine | 2 | 1 | 3 | H | M | M | L | M | Y / fun | Conquest | Y | Strong |
<2020-01-09 Thu> | Harbor - autumn | 2 | 1 | 3 | H | M | M | L | M | Y / fun | Conquest | Y | Strong |
<2020-01-10 Fri> | Harbor - desert | 2 | 1 | 3 | H | M | M | L | M | Y / easy | Conquest | Y | Weak |
<2020-01-10 Fri> | Harbor - mediterranean | 2 | 1 | 3 | H | M | M | L | M | Y / easy | Conquest | Y | Weak |
<2020-01-13 Mon> | Harbor - savanna | 2 | 1 | 3 | H | M | M | L | M | Y / easy | Conquest | Y | OK |
<2020-01-13 Mon> | Harbor - snowy | 2 | 1 | 3 | H | H | H | L | M | Y / easy | Conquest | Y | Strong |
<2020-01-18 Sat> | Harbor - temperate | 2 | 1 | 3 | H | H | M | L | M | Y / easy, fun | Conquest | Y | OK |
<2020-01-18 Sat> | Harbor - tropic | 2 | 1 | 3 | H | H | M | L | M | Y / wasn’t as easy due to early attacks | Conquest | Y | Weak |
<2019-10-02 Wed> | Hell’s Pass - green | 3 | 0 | 3 | N / disconnect immediately before host even loads | QUIT | N | N/A | |||||
<2019-10-02 Wed> | Hell’s Pass - desert | 3 | 0 | 3 | H | L | M | L | L | Y / hard, close allies, no metal outside first pile | Wonder, needed 3 hours to conquer | N | N/A |
<2020-01-19 Sun> | Hell’s Pass - alpine | 2 | 1 | 3 | H | L | H | L | L | Y / hard, limited metal | Wonder, needed 10 more min to conquer | N | Weak |
<2020-01-19 Sun> | Hell’s Pass - autumn | 2 | 1 | 3 | H | L | H | L | L | Y / okay | Conquest | N | OK |
<2020-01-19 Sun> | Hell’s Pass - desert | 2 | 1 | 3 | H | L | M | L | L | N / annoying bottlenecks, scarce resources, generally not fun | Wonder | N | Weak |
<2020-01-19 Sun> | Hell’s Pass - mediterranean | 2 | 1 | 3 | L | L | L | M | L | N / resource starved for everything | Wonder | N | Weak |
<2020-01-19 Sun> | Hell’s Pass - savanna | 2 | 1 | 3 | L | L | L | L | L | N / resource starved, just got slammed. not very fun | LOST | N | Weak |
<2020-01-19 Sun> | Hell’s Pass - snowy | 2 | 1 | 3 | H | L | H | L | L | N / ally died, so wonder cond went to enemy. overpowered | LOST | N | Weak |
<2020-01-21 Tue> | Hell’s Pass - Temperate | 2 | 1 | 3 | H | L | H | L | L | Y / kind of sucked being in front of everyone and squished = no chance | Wonder | N | Weak |
<2020-01-21 Tue> | Hell’s Pass - Tropic | 2 | 1 | 3 | H | L | H | L | L | N / pretty annoying. overall, hell’s pass is a terrible map - no rest, all conflict | Wonder | N | Weak |
<2019-10-02 Wed> | Hellas | 3 | 0 | 3 | H | H | H | M | M | N / pretty hard, unusable terrain, naval wasn’t as big as map promised | LOST | N | |
<2019-10-02 Wed> | Hyrcanian Shores | 2 | 1 | 3 | N / disconnect immediately | QUIT | N | ||||||
<2019-10-02 Wed> | India | 2 | 1 | 3 | N / disconnect | QUIT | N | ||||||
<2019-10-02 Wed> | Jebel Barkal - very hard | 2 | 1 | 3 | H | M | M | M | M | N / STUPID hard | Conquest with cheating | N | Weak |
<2019-10-02 Wed> | Kerala | 2 | 1 | 3 | H | H | M | L | M | Y / pretty easy once you kill an enemy center | Conquest | N/A | Meh |
<2019-10-03 Thu> | Lake - Snowy | 3 | 0 | 3 | N / lagged badly | QUIT | |||||||
<2019-10-03 Thu> | Lake - Desert | 3 | 0 | 3 | H | H | H | M | H | Y / fun | Wonder, needed 4 min to conquer | Y | N/A |
<2020-01-23 Thu> | Lake - Alpine | 2 | 1 | 3 | H | M | M | L | L | Y / fun but laggy | Conquest | Y | Meh |
<2020-01-24 Fri> | Lake - Autumn | 2 | 1 | 3 | H | M | M | L | L | Y / fun | Conquest | Y | Weak |
<2020-01-24 Fri> | Lake - Desert | 2 | 1 | 3 | H | H | L | L | L | Y / fun | Wonder, needed 30 sec to finish | Y | Weak |
<2020-01-25 Sat> | Lake - Mediterranean | 2 | 1 | 3 | H | H | L | L | L | Y / fun | Conquest | Y | Good |
<2020-01-25 Sat> | Lake - Savanna | 2 | 1 | 3 | M | M | H | L | L | Y / fun | Conquest | Y | Weak |
<2020-01-27 Mon> | Lake - Snowy | 2 | 1 | 3 | H | M | H | L | L | Y / fun, more metal in enemy civs | Conquest | Y | Weak |
<2020-01-29 Wed> | Lake - Temperate | 2 | 1 | 3 | N / quit because too much lag | QUIT | |||||||
<2020-01-29 Wed> | Lake - Temperate | 2 | 1 | 3 | N / quit because too much lag | QUIT | |||||||
<2020-01-29 Wed> | Lake - Tropic | 2 | 1 | 3 | H | H | H | L | L | N / was okay, kind of boring | Conquest | Y | Weak |
<2019-10-03 Thu> | Latium | 3 | 0 | 3 | N / disconnect and out of sync immediately. stupid square map. | QUIT | |||||||
<2019-10-03 Thu> | Lion’s Den | 3 | 0 | 3 | H | L | M | L | Y / hard to control map | Wonder, needed a lot of time to conquer | Y | N/A | |
<2020-01-30 Thu> | Lion’s Den - Alpine | 2 | 1 | 3 | H | H | H | L | Y / fun | Conquest | Y | Strong | |
<2020-01-30 Thu> | Lion’s Den - Autumn | 2 | 1 | 3 | H | H | H | L | Y / had fun blocking map and forcing enemy routes | Conquest (JM Wonder) | Y | Weak | |
<2020-01-31 Fri> | Lion’s Den - Desert | 2 | 1 | 3 | H | M | M | L | N / fun but not as good as the other biomes | Conquest (JM Wonder) | Y | Weak | |
<2020-01-31 Fri> | Lion’s Den - Mediterranean | 2 | 1 | 3 | H | M | M | L | N / quit because got overpowered by elephants and rams | QUIT | Y | Weak | |
<2020-02-01 Sat> | Lion’s Den - Savanna | 2 | 1 | 3 | H | H | M | L | Y / good despite tree scarcity | Conquest | Y | Strong | |
<2020-02-02 Sun> | Lion’s Den - Snowy | 2 | 1 | 3 | H | H | H | M | Y / fun, resource rich | Conquest | Y | OK | |
<2020-02-02 Sun> | Lion’s Den - Temperate | 2 | 1 | 3 | H | H | M | L | Y / fun, killed them all quickly | Conquest | Y | Weak | |
<2020-02-02 Sun> | Lion’s Den - Tropic | 2 | 1 | 3 | H | H | M | L | Y / fun | Conquest | Y | Weak | |
<2019-10-10 Thu> | Lorraine Plain | 2 | 1 | 3 | H | M | M | L | Y / fun | Wonder, needed 5 min to conquer | |||
<2019-10-10 Thu> | Lower Nubia | 2 | 1 | 3 | M | H | H | L | N / too much collision, trader and unit pileups | Wonder, would have needed awhile to conquer | Y | Weak | |
<2019-10-11 Fri> | Mainland | 2 | 1 | 3 | H | H | H | L | Y / fun, easy | Conquest | Y | Weak | |
<2020-02-02 Sun> | Mainland - Alpine | 2 | 1 | 3 | H | H | H | L | Y / fun | Conquest | Y | Weak | |
<2020-02-02 Sun> | Mainland - Autumn | 2 | 1 | 3 | H | M | M | L | Y / hard, too many elephants and rams | Wonder | Y | Weak | |
<2020-02-03 Mon> | Mainland - Desert | 2 | 1 | 3 | H | H | H | M | Y / easy, no elephants | Conquest | Y | Weak | |
<2020-02-12 Wed> | Mainland - Mediterranean | 2 | 1 | 3 | H | H | H | L | Y / easy | Conquest | Y | Weak | |
<2020-02-12 Wed> | Mainland - Savanna | 2 | 1 | 3 | H | H | H | M | Y / easy | Conquest | Y | Weak | |
<2020-02-13 Thu> | Mainland - Snowy | 2 | 1 | 3 | H | H | H | M | Y / easy | Conquest | Y | Weak | |
<2020-02-13 Thu> | Mainland - Temperate | 2 | 1 | 3 | H | H | H | M | Y / easy | Conquest | Y | Weak | |
<2020-02-16 Sun> | Mainland - Tropic | 2 | 1 | 3 | H | H | H | M | N / hate the biome for the lions | Conquest | Y | Weak | |
<2019-10-13 Sun> | Marmara | 2 | 1 | 3 | H | L | M | M | L | Y / hard | LOST | Y | SUCKED |
<2019-10-23 Wed> | Mediterranean | 2 | 1 | 3 | H | M | L | M | L | N / hard, kind of annoying pathfinding | Wonder | ||
<2019-10-24 Thu> | Neareastern Badlands | 3 | 0 | 3 | H | H | M | H | Y / hard | Wonder | Y | ||
<2019-10-24 Thu> | Ngorongoro | 3 | 0 | 3 | M | H | M | H | N / lost | LOST | Y | ||
<2019-10-25 Fri> | Northern Lights | 3 | 0 | 3 | L | H | H | L | L | Y / very hard | Wonder | Y | |
<2019-10-25 Fri> | Oasis | 3 | 0 | 3 | H | H | H | L | Y / fun, hard at first but easy once you start crushing | Conquest | Y | ||
<2019-10-28 Mon> | Persian Highlands | 2 | 1 | 3 | L | H | H | L | Y / fun, ditto | Wonder, needed 10 min to conquer | Y | Weak | |
<2020-02-18 Tue> | Persian Highlands - Spring | 2 | 1 | 3 | L | H | H | L | Y / fun, easy | Conquest | Y | Weak | |
<2020-02-18 Tue> | Persian Highlands - Summer | 2 | 1 | 3 | L | H | H | L | Y / fun, easy | Conquest | Y | Weak | |
<2019-10-28 Mon> | Phonecian Levant | 2 | 1 | 3 | N / square map, doesn’t work | QUIT | |||||||
<2019-10-28 Mon> | Polar Sea | 2 | 1 | 3 | L | L | L | L | M | Y / naval trade | Wonder | N | SUCKED, 0 K/D ratio |
<2019-10-30 Wed> | Pompeii | 2 | 1 | 3 | M | L | M | L | Y / hard to build anywhere which can give some players an advantage | Wonder, was just getting enough $ to start conquest | N | SUCKED, lost civ center | |
<2019-10-30 Wed> | Pyrenean Sierra | 2 | 1 | 3 | H | M | M | L | M | Y | LOST | Y | SUCKED |
<2019-10-30 Wed> | Pyrenean Sierra | 2 | 1 | 3 | H | M | M | L | M | Y / hard depending on whether you can build bottlenecks or not | Wonder | Y | SUCKED |
<2019-10-31 Thu> | Ratumacos | 2 | 1 | 3 | H | M | M | L | Y / very hard | LOST | N | SUCKED, lost civ center twice | |
<2019-11-02 Sat> | Red Sea | 2 | 1 | 3 | H | H | H | M | M | Y / very hard if placed in the middle | Wonder, needed time for conquest | Y | Weak |
<2019-11-02 Sat> | Rhine Marshlands | 2 | 1 | 3 | N / too much lag | QUIT | Y | ||||||
<2019-11-02 Sat> | Rivers | 2 | 1 | 3 | H | M | M | L | L | Y / fun controlling half a map | Conquest | Y | SUCKED, died |
<2020-02-18 Tue> | Rivers - Alpine | 2 | 1 | 3 | H | M | M | L | L | Y | Conquest | Y | Weak |
<2020-02-18 Tue> | Rivers - Autumn | 2 | 1 | 3 | H | M | M | L | L | Y | Conquest | Y | Weak |
<2020-02-18 Tue> | Rivers - Desert | 2 | 1 | 3 | H | M | M | L | L | Y | Conquest | Y | Weak |
<2020-02-19 Wed> | Rivers - Mediterranean | 2 | 1 | 3 | H | M | M | L | L | N / swarms of elephants | Wonder | Y | Weak |
<2020-02-20 Thu> | Rivers - Savanna | 2 | 1 | 3 | M | H | H | H | L | N / tree disparity is annoying | Conquest | Y | Weak |
<2020-02-22 Sat> | Rivers - Snowy | 2 | 1 | 3 | H | H | H | L | L | Y / fun | Conquest | Y | Weak |
<2020-02-23 Sun> | Rivers - Temperate | 2 | 1 | 3 | H | H | H | L | L | Y / fun | Conquest | Y | OK |
<2020-02-23 Sun> | Rivers - Tropic | 2 | 1 | 3 | H | H | H | L | L | Y / fun | Conquest | Wonder | Weak |
<2019-11-03 Sun> | Saharan Oases | 2 | 1 | 3 | |||||||||
<2019-11-04 Mon> | Sahel | 2 | 1 | 3 | L | M | M | M | Y / disconnected P2 immediately first try, but easy conquest second try | Conquest | Y | Weak | |
<2019-11-04 Mon> | Sahel Watering Holes | 2 | 1 | 3 | M | M | M | M | Y / fun little pizza slices to own/defend | Conquest | Y | Mediocre | |
<2019-11-06 Wed> | Schwarzwald | 2 | 1 | 3 | H | M | M | L | L | Y / fun for conquest, easy ram travel | Conquest | N | SUCKED, died |
<2019-11-06 Wed> | Scythian Rivulet | 2 | 1 | 3 | H | M | M | L | Y / fun, pretty easy for conquest if you attack early | Conquest | Y | Strong | |
<2019-11-12 Tue> | Snowflake Searocks | 2 | 1 | 3 | H | H | H | L | Y / fun, easy to play turtle/defensive | Wonder | N | Weak | |
<2020-02-23 Sun> | Snowflake Searocks - Alpine | 2 | 1 | 3 | M | M | M | L | Y / fun, hard if you block yourself off to the world early – can’t expand | Wonder | N | Weak | |
<2020-02-23 Sun> | Snowflake Searocks - Autumn | 2 | 1 | 3 | H | M | M | L | Y / fun, needed 5 more min to conquer (blew our wonder up) | Conquest | N | Weak | |
<2020-02-23 Sun> | Snowflake Searocks - Desert | 2 | 1 | 3 | H | M | M | L | Y / fun, needed 2 min to conquer (blew our wonder up) | Conquest | N | Weak | |
<2020-02-24 Mon> | Snowflake Searocks - Mediterranean | 2 | 1 | 3 | M | M | M | L | Y / wood was sparse | Conquest | N | Strong | |
<2020-02-24 Mon> | Snowflake Searocks - Savanna | 2 | 1 | 3 | M | M | M | L | Y / wood was sparse | Conquest | N | OK | |
<2020-02-24 Mon> | Snowflake Searocks - Snowy | 2 | 1 | 3 | H | M | M | L | Y | Conquest | N | Strong | |
<2020-03-01 Sun> | Snowflake Searocks - Temperate | 2 | 1 | 3 | H | M | M | L | Y | Conquest | N | Weak | |
<2020-03-01 Sun> | Snowflake Searocks - Tropic | 2 | 1 | 3 | H | M | M | L | N / hard to move siege in | Conquest | N | Weak | |
<2019-11-17 Sun> | Stronghold | 2 | 1 | 3 | H | M | M | M | Maybe / difficult | Wonder | N | Weak | |
<2020-03-04 Wed> | Stronghold - Alpine | 2 | 1 | 3 | L | H | M | L | N / difficult, pretty annoying being frontline | Wonder | N | Weak | |
<2020-03-14 Sat> | Stronghold - Alpine | 2 | 1 | 3 | L | M | M | L | N / quit because this sucks | QUIT | N | Weak, died | |
<2020-03-14 Sat> | Stronghold - Autumn | 2 | 1 | 3 | M | M | M | M | Y / was pretty easy being on the back civ and attacking early | Conquest | N | Weak | |
<2020-03-14 Sat> | Stronghold - Desert | 2 | 1 | 3 | H | H | H | M | Y / metal and wood rich, good battling | Conquest | N | Weak, died | |
<2020-03-15 Sun> | Stronghold - Mediterranean | 2 | 1 | 3 | H | H | H | L | N / not as resource rich | Conquest | N | Weak | |
<2020-03-15 Sun> | Stronghold - Savanna | 2 | 1 | 3 | H | H | H | L | N / not as resource rich | Conquest | N | Weak | |
<2020-03-15 Sun> | Stronghold - Snowy | 2 | 1 | 3 | H | H | H | L | Y / resource rich | Conquest | N | Weak, died | |
<2020-03-15 Sun> | Stronghold - Temperate | 2 | 1 | 3 | H | H | H | L | Y / resource rich | Conquest | N | Strong | |
<2020-03-15 Sun> | Stronghold - Tropic | 2 | 1 | 3 | H | L | L | L | N / sucked | QUIT | N | Weak, died | |
<2019-11-17 Sun> | Survival of the Fittest | 2 | 1 | 3 | Skipped, no point | ||||||||
<2019-11-17 Sun> | Syria | 2 | 1 | 3 | M | M | M | L | Y / very difficult | Wonder, needed a few min more for conquest | Y | Strong towards the end | |
<2019-11-17 Sun> | Volcanic Lands | 2 | 1 | 3 | H | H | H | L | Y / easy conquest | Conquest | Y | Meh | |
<2019-11-17 Sun> | Wild Lake | 2 | 1 | 3 | H | M | M | H | H | N / hard travel | Conquest | Y | Meh |
<2020-03-15 Sun> | Wild Lake - Alpine | 2 | 1 | 3 | H | M | M | H | H | N / hard to move siege weapons | Conquest | Y | Meh |
<2020-03-23 Mon> | Wild Lake - Autumn | 2 | 1 | 3 | H | M | H | H | H | N / map is annoying to build and move on | Conquest | Y | Meh |
<2020-03-28 Sat> | Wild Lake - Desert | 2 | 1 | 3 | H | L | H | H | H | N / worst map. units get stuck, units take wrong paths, can’t rebuild walls | QUIT | Y | Weak, useless |
<2020-03-28 Sat> | Wild Lake - Mediterranean | 2 | 1 | 3 | H | M | H | H | H | Y / better placement, could build inside iberian walls | Conquest | Y | Weak, died |
<2020-03-29 Sun> | Wild Lake - Savanna | 2 | 1 | 3 | H | H | H | H | H | N / couldn’t find space for a wonder for most of game | Wonder | Y | Weak, useless |
<2020-03-29 Sun> | Wild Lake - Snowy | 2 | 1 | 3 | H | H | H | H | H | Y / was much more fun and could actually build in more places | Conquest | Y | Weak |
<2020-03-29 Sun> | Wild Lake - Temperate | 2 | 1 | 3 | H | H | H | H | H | N / sucked, hard to build and move units | Wonder | Y | OK |
<2020-03-29 Sun> | Wild Lake - Tropic | 2 | 1 | 3 | H | H | H | H | H | N / metal piles were often sideways and un-mineable | Conquest | Y | OK |